how to draw a 3d glass
Transparent drinking glass is incredibly hard to describe from imagination. That'south because nosotros know it's "invisible", then what is in that location to draw? Just the correct arroyo is to describe what nosotros see, non what we know—and if glass can exist seen, it can be drawn.
You can follow this tutorial in ii ways. You can just re-create my actions to create a beautiful, realistic drawing of glass, but you lot tin also read the explanations carefully to learn how to render glass things in the time to come exterior of this tutorial. The choice is yours!
What Y'all Will Demand
- HB pencil
- 5B pencil (or anything much softer than HB)
- Ruler
- Eraser
- Pencil sharpener
1. How to Draw Thick/Solid Drinking glass
Y'all tin can use this lesson to create a solid drinking glass sphere or a glass stick.
Footstep one
Draw a circle using the HB pencil. Yous tin can starting time with a cross to achieve a perfect shape. Draw the lines lightly—this is merely a base of operations. The lines are dark in this tutorial then that you could run into them conspicuously, but you should barely come across them in your drawing.



Step 2
Extend the vertical line and draw the sides of the clogging.



Step three
Cease the shape of the "solid bottle" by calculation a few perspective-defining ellipses.



Step 4
Take the ruler and draw a checkerboard groundwork. Considering nosotros tin see glass past how information technology influences its groundwork, this will be very useful for united states of america.



Step 5
A solid sphere of glass works similar a convex lens. This means nosotros need to enlarge the checkerboard fields inside its outline. Information technology can exist hands done by turning the lines into ellipses. Beginning, create a wide ellipse in the middle...



... then more ellipses around. Each one should be closer to the previous one, until y'all accomplish the chief outline.



Step 6
Practice the same with horizontal ellipses. Feel free to pause the symmetry for a more than interesting effect.



Step seven
Use the same rule in the bottleneck. This time depict lines, not ellipses, since a cantankerous-section of a cylinder is a rectangle, not a circumvolve.



Stride 8
Cross the lines with vertical ones. You can achieve a more natural outcome by breaking the symmetry again.



Step ix
Our "canteen" doesn't have an opening—in that location'southward a apartment surface on top that's visible through the glass. And since we meet information technology through the glass, it must be distorted.



Footstep 10
We have a kind of double distortion here, so break the rhythm:



Step 11
Hither's a hard identify. The glass hither is thick and information technology has an irregular shape. The aforementioned thing would happen on the bottom of a real bottle. You lot can skip this part if information technology's besides difficult, but it adds a really nice consequence.






Pace 12
Fourth dimension for the must fun affair: reflections! If your glass is a part of a scene, you must adjust the reflections to the lighting in the scene. If not, feel free to create simply whatsoever reflections that look practiced.
In my example, I've created a rectangular light that's reflected on the side...



... so gets reflected (and enlarged!) inside the canteen on the other side.



Finally, I've added a set of rectangular lights over the bottle to create a lot of little reflections. Notice the reflection of the elevation on the bottom!



Step xiii
You tin relax now, because everything is well defined and we tin only finish it step past step. Tilt your pencil and fill up half of the fields on 1 side with grayness (on the left if you lot're right-handed and vice versa).



Stride fourteen
Take the 5B pencil, tilt it, and fill the other fields. Don't press too difficult, but attempt to achieve a nice contrast.



Step xv
Now focus for a while to fill up the fields within the glass outline. Do it field by field, trying to see them in the lines you've defined before. When you get within an surface area of reflection, press lighter.






Step 16
At present take the HB pencil once more and fill the other fields. Keep the areas in light white.



Step 17
Exercise you remember that thick/irregular spot in the centre? Keep it dark, with a tiny, tiny checkerboard pattern hidden in it. If your drinking glass had a tint of color, this is where it would be visible the about.



Footstep 18
Now do the aforementioned with the other one-half.






Step 19
Finally, you can take the eraser and subtly smudge information technology over the reflections. Feel free to fix them with pencils too.



two. How to Depict Thin/Empty Glass
Y'all tin can use this lesson to draw a drinking glass or an empty sphere.
Step 1
Beginning with the same bottle with a checkerboard background as before.



Pace 2
Define the thickness of the glass by drawing the inside wall.



Pace three
This time it will be a little dissimilar. Draw the ellipses within the outer circle, but finish them abruptly in the inner circle.






All the ellipses should stay within the inner circle.



Pace four
Describe the lines in the bottleneck, again but "within" the bottle.



Footstep 5
The edge of the canteen's opening is visible through glass as well, then nosotros need to use the same trick as before.



Step six
This time the opening is open, and then in that location'due south simply one layer of glass to come across the background through.



Footstep 7
That hard spot is fifty-fifty more difficult in an empty glass. Notice how it seems to bend to the inside. Too, don't forget to depict the distortion within the wall—it's so tight that's it's best to draw information technology with elementary lines.



Stride 8
Time for reflections!



Step ix
Now the well-nigh pleasant part. Outset, fill one half of the fields with a tilted HB pencil.



Step x
Then fill the other half with a tilted 5B pencil.



Step eleven
Fill the niggling fields within the canteen. They should exist really, really tiny near the wall. Keep them light inside the reflections.









Pace 12
Describe the distortion within the wall with nighttime, thin lines. Go on contrasting white lines in betwixt.



Step xiii
Brand that spot in the eye dark and thick.



Stride 14
Take the HB pencil again and fill up the remaining fields, keeping the reflections white.



Step fifteen
Repeat the process for the other side of the picture.






Pace 16
You tin can use the eraser to make the reflections pop.



Beautiful!
As you can see, drinking glass isn't so difficult to draw once you know how it all works! If you liked this tutorial, don't forget to check out more:



Source: https://design.tutsplus.com/tutorials/how-to-draw-glass--cms-27740
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